//------------------------------------------------------------------------------
// X2D Game Engine
// Copyright (C) 2006-2007 Janusz Kowalski
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.
//------------------------------------------------------------------------------

#ifndef X2D_MAINVIEW_H
#define X2D_MAIN_VIEW_H 1

#include "SDL.h"

#include "x2tk_Screen.h"

namespace x2d {

class MainScreen : public x2tk::Screen {
  private:
    enum {ACTION_Nothing, ACTION_NewGame, ACTION_Quit};
  public:
    MainScreen(SDL_Surface *screen);
    void keyboard(SDL_KeyboardEvent &key);
};

} // namespace x2d

#endif
